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Volume Rendering for Developers: Foundations

WIP May - June 2022

- Careful: Ray-marching is not the only possible solution (diffusion). - Presentation of the RTE / RTV equations. - Multiple scattering (advanced lesson). - Baking lighting / photon mapping / VLP, etc. - How does it fit into a path/ray-tracing framework more globally. - Similarities with other rendering methods (SSS). - What will you study in the advanced lesson? multiple-scattering / GI, shadows, ... - It's slow so multi-threading (first lesson of advanced section).